The Fortnite v9.10 update will go live in the next couple of hours and Epic have released the full patch notes for the update.Epic teased the Fortnite X Michael Jordan collaboration yesterday when the MOTD updated to display an image of Fortnite and the Michael Jordan Jumpman logo. The teaser was accompanied by the text, “Game recognize game, drop in tomorrow”.The full patch notes for the v9.10 Fortnite update have now been released by Epic Games ahead of the server downtime starting for the update. You can see the full patch notes below.Fortnite v9.10 Patch NotesUIChanged “Return To Lobby” to “Leave Match”.Adjusted the “damage” color when taking shield damage back to an increased-contrast version of the original.
The intent is increased readability of current shield value immediately after taking damage, but red was causing players to believe they were taking more damage than they were.Bug FixesParty Leaders who left their party’s current match could start a new match and take the entire party with them.SPECTATINGBug FixesFocus no longer changes when watching a server replay during the bus phase.Watching live games will no longer change players when joining the Battle Bus.MOBILEWe’ve noticed iOS patches have experienced delays appearing in the App Store recently. Apple has stated that any application can take up to 24 hours to appear in the App Store. If no update is available, be sure to check our social channels for more info.Removed the HUD when respawning.We’ve made improvements to the UI by adding an exit button to the following:Squad Formation in the lobbyPlayground Match OptionsEvents screenRemoved vibration toggle settings for devices that do not support vibration.Bug FixesPlayers ammo count now correctly displays in all languages.The Mini Map has been adjusted to fit correctly in large team LTM’s.Bluetooth headset sound quality has been improved.The interaction loading bar no longer progresses counter-clockwise.Start Game widget in Creative no longer overlaps with the inventory hot bar.Phase Mode Button now correctly displays in Creative.FPS counter not being fully displayed on curved screens.Emote audio now plays for the full duration on the Nintendo Switch.
Scoped weapon fixes:ADS perspective could remain on-screen when switching weapons.Player’s view could be inverted when aiming.DEVICESAdded Grind Power Up Device:Allows players to slide on any surface and applies spark effects to the player’s feet.Effect Duration: 3 seconds, 5 seconds, 10 seconds, 20 seconds, 30 seconds, 1 minute, 2 minutes, 5 minutes, Infinite (Default: 3 seconds)Disables Effect on Pickup: On, Off (Default: Off). If On, if the player has the Grind effect active on them, collecting this power up will cancel it immediately.Pickup Radius: On touch, .25, .5, .75, 1, 1.5, 2, 2.5, 3, 3.5, 4, 4.5, 5 (Default: On touch)Time to Respawn: Never, 5 seconds, 10 seconds, 15 seconds, 20 seconds, 25 seconds, 30 seconds, 45 seconds, 1 minute, 1.5 minutes, 2 minutes, 3 minutes, 4 minutes, 5 minutes (Default: 15 seconds)Added Color Changing Tiles DeviceProp floor tile that will change to the team color of the player who touches it.Starting Team: Neutral, 1-16 (Default: Neutral)Time Until Reverting: Determines how long
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