Harry Potter: Wizards Unite Wizarding Challenges, Battle, And Fortresses Guide

Central to Harry Potter: Wizards Unite are magical duels you’ll fight against dark wizards, creatures like giant spiders, and curiosities such as vampires and werewolves. If you want to advance through the game’s story, earn the best upgrades to your wizard capabilities, team up with friends, and unlock the rarest Foundables along the way, you’re going to need to learn how to do battle with the enemies that get in your way. (There are many other things to learn about the game, too–check out our Harry Potter: Wizards Unite hub for more coverage.)Battles mostly take place in Fortresses, where you’ll engage in Wizarding Challenges to earn special rewards you can’t get out in the regular world. That said, sometimes you’ll run into enemies during your search for Foundables, requiring you to duel them, too. Much of what goes on in a Wizards Unite battle is pretty straightforward, but there are a lot of elements about the fights that are easy to miss. The stats that are important in battle, how best to cast spells, which Runes you should use in Wizarding Challenges, and more, are all things to keep in mind as you engage in your magical fights, because victory.

We’ve got a quick rundown of everything you need to know to win battles and complete Wizarding Challenges in Harry Potter: Wizards Unite. From effective spell-casting to team composition, these are the things you that’ll help you defeat your opponents and become the most powerful wizard you can be.

Starting With TargetingBattles are different from your usual spell-casting experiences when dealing with Traces, adding an extra layer of strategy and mechanics. Before you can cast your spell, you need to target your enemy. You do this by lining up a star-shaped targeting cursor with the corresponding icon on the enemy, but the whole thing is a bit counterintuitive at first. When you see the targeting icon on your opponent, start dragging your finger around the screen to make the cursor appear–it usually starts at the top of the screen. Remember that you’re not just putting your finger on the target, you’re actually aiming your wand, so you need to move your finger around to line up the wand’s tip with the target.Once you get the cursor over the target icon, you need to keep it there. That can be tough since your enemy is sure to be moving around, but you’ll need to be quick and accurate to avoid a counterattack.Cast QuicklyWhen the ring around the targeting cursor fills up with blue, you’ll get your chance to attack your opponent. As with casting other spells, you’ll need to trace your finger along a line that appears on the screen. The most important part is to cast quickly; as with dealing with Confoundables, the speed of your cast determines most of its success. Accurately tracing the line is also important, but it’s better to cast quickly and sloppily than slowly and
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